Category: Mobile

Mobile

Facebook Says: Get Your Site Mobile-Friendly Or Your Ads Will Suffer

Fb mobile performance

If your web site isn't "mobile-friendly" yet, and you do any advertising on Facebook, well... you better make your site mobile-friendly very soon! Facebook said on Wednesday that websites will be penalized in Facebook's advertising network if they are NOT mobile-friendly. The Wall St. Journal covered this news as did a number of other sites.

I completely understand Facebook's logic here. As they say at the beginning:

Has this ever happened to you? You tap a link on your mobile device, only to have the website take so long to load, you leave before you even see it. You’re not the only one. As many as 40 percent of website visitors abandon a site at 3 seconds of delay.

People are spending more and more time on mobile—consuming content, interacting with businesses and making purchases. However, since it’s a relatively new channel, many businesses haven’t optimized their website for mobile yet and still have very slow loading times. This can lead to negative experiences for people, and problems for businesses such as site abandonment, missed business objectives and inaccurate measurement.

I agree. I abandon visiting sites on my mobile phone all the time because the sites take a long time to load.

Of course, for me, I'm following links from posts inside of Facebook, not ads, but the principal is the same.

If you haven't optimized your site for mobile yet, there are plenty of resources available. Here are a few:

Beyond Facebook ads, of course, Google announced way back in 2014 that they would be penalizing sites in search result ranking that were NOT mobile-friendly. This news this week is just another reason to get this done!

Have you made your sites mobile-friendly? If not, why not?


An audio commentary on this topic is also available:

Facebook, Akamai Pass Major Milestone: Over 50% IPv6 from US mobile networks

Wednesday was a major milestone for Facebook. For the first time, more people connected over IPv6 than IPv4 from the four major US mobile networks! Facebook’s Paul Saab wrote about this on (where else?) Facebook:

facebook-ipv6-50percent-mobilenetworks

His text:

Today marks the first day that more people used IPv6 to access Facebook than IPv4 from the 4 major USA mobile networks. This is a huge milestone in just 4 short years since World IPv6 Launch in 2012.

Similarly, Erik Nygren at Akamai updated an earlier post last week with a similar view:

As an update as of August 10th, there has been significant growth over the past three months and deployment has crossed a major milestone: over half of requests to dual-stacked sites on Akamai from the top-4 US mobile networks now use IPv6! IPv6 is used around 70% of the time for Android and over 30% of the time for iPhones, up 10% each from May. We have also seen T-Mobile start to deploy IPv6 to iOS devices as well in a dual-stacked configuration.

Today over on the World IPv6 Launch blog, Mat Ford wrote that he is seeing this same milestone in the World IPv6 Launch measurements. The four major US mobile networks of Verizon Wireless, T-Mobile USA, Sprint Wireless and AT&T are seeing a combined measurement of close to 55% IPv6.  His chart:

World IPv6 Launch statistics

All of this shows the very real progress being made in IPv6 deployment.  If you have not started your plans to make your networks, applications and services available over IPv6, what are you waiting for?

To get started, please visit our Start Here page to find resources to help!

Facebook Messenger Launches Group Conference Calls (Audio-only)

Continuing their efforts to be THE communication platform you use, the Messenger team at Facebook rolled out "group calling" this week within the Messenger app on iOS and Android. The new feature was announced by David Marcus, head of the FB Messenger team. Right now this is audio-only (i.e. not group video) and per media reports is limited to 50 participants.

I had to go to the AppStore and upgrade the Messenger app on my iPhone to the latest version, but once I did, I suddenly had a phone icon in the upper right corner of a group chat:

FB groupcalls 1

Tapping that phone icon brought me to a screen where I could choose which of the group members I wanted to bring into the group call:

FB groupcalls 2

After tapping "Call" in the lower right, Messenger launched the call and gave me feedback about who it was connecting, etc:

FB groupcalls 3

It then connected those who were available and four of us were in a group conference call:

FB groupcalls 4

As you can see in the screen captures, I had the standard buttons to mute my microphone and to activate the speakerphone.

AUDIO QUALITY - The audio quality was quite good. I couldn't find any technical info about what they are doing "under the hood" but one of the folks on the call understood that it was WebRTC-based, which would then imply the use of the excellent Opus audio codec. We experienced a couple of audio hiccups but nothing outside the normal VoIP experience and nothing that really detracted from the call. It certainly sounded like a rich, wideband-audio connection.

We didn't stay on the call for long as I didn't want to take their time (or my own), but exiting the call was simple and brought us right back into the group chat to continue our communication.

MOBILE-ONLY - One concern noted by a couple of folks was that the incoming audio call only rang on their tablet or phone, i.e. the iOS or Android app. It did not ring inside of Facebook in a desktop web browser or in the Messenger.com website.

Beyond that, though, it seemed a very straightforward and positive experience.

Now, Facebook Messenger is not the first to do this, of course. Skype has had group audio and video calls for years. As Venturebeat noted, in March of last year Line launched group calling for up to 200 people and WeChat added group audio and video calls in September.

Still, this is Facebook Messenger, with its 900 million users, providing yet another reason to NOT use traditional audio conferencing solutions.

I would suspect, too, that video conferencing can't be too far off, either, given that Facebook Messenger currently does let you do 1:1 video calls - and also that competitors offer group video calls.

It continues to be an absolutely fascinating time to watch the severe disruption of traditional telecommunications... and this move by Facebook is yet another example of how the ways we are communicating are changing.

What do you think? Will you use the group calling within Facebook Messenger?

Giving Up On The iPad2

IPadAir2

I finally gave up. After months of trying to continue to use my older iPad 2 with first iOS 8 and then iOS 9, as chronicled in several blog posts, I finally gave in and bought a new iPad Air 2. These two blog posts, and the many comments left both on the posts and on social media, show I am clearly NOT alone in wanting to continue using my iPad 2:

What finally did it for me is that after the iOS 9 upgrade, I was no longer able to use a specific application that I use all the time.

To explain a bit more, I coach a competitive girls Junior Curling team that my daughter is a member of. As part of that, I've been using an app call "iCurlStats" to track the actions and statistics in curling games so that we can be able to go back over them afterward. When I tried to use it in a recent curling tournament (a "bonspiel") it kept crashing all the time... and at terrible moments when I'd entered half of an "end" of a curling game.

It was so frustrating.

And unfortunately I discovered that the makers of that "iCurlStats" app seem to have gone out of business. The app is gone from the AppStore and the developer's website is completely gone. (In the little bit of digging it looks like the company may have been acquired by another company who then shut down different parts of the acquired company.)

So the chances of me getting an updated version of the app from the developer that would still work with an iPad 2 running iOS 9 were basically non-existent.

So I gave up. I gave in to the "planned obsolesence" and forked over more money to Apple for a iPad Air 2. This is the latest iPad in this size and so one would hope that Apple will keep it around for a while. Because I have come to heavily use a number of apps that are only on iOS, I'm right now locked into Apple's shiny, pretty walled garden. And I'm reluctantly okay with that because the apps are useful and help me get things done.

But I will also now be VERY CAUTIOUS applying future iOS updates to this iPad.

Had I not "updated" the iPad 2 to iOS 8 and left it running iOS 7 it probably would still be quite workable. (At least until I was forced to upgrade to newer apps that only ran on iOS 9 or later.) Now the iPad 2 will become something I use for an extra web browser screen or for some of the music apps... at least while all of those continue to work.

So that's the end of the saga.

No more glacial slowness for me - the iPad Air 2 is a remarkable and fast tablet. I can chart my curling games extremely easily and it works great for all the other apps I use, too.

Hopefully I can get a good run of years out of this one.


An audio commentary on this topic is also available:


P.S. There's another part to the story, too. After getting all set up on the iPad Air 2 and having iCurlStats work great - and getting all set up for the curling bonspiel all this past weekend... I decided that I wasn't comfortable with using an app that was no longer supported at all. In my research I had stumbled upon Curl Coach, a newer iPad app for curling coaches, and wound up using it for this past weekend's bonspiel. It is an amazing application! It's not cheap ($40 USD), but it's well worth it for how well it helped me work with our team! I don't know if this would have run on the iPad 2 (removing the need to buy the iPad Air 2), but I'm sure it wouldn't have run as fast as it did... and that is key when you're in the midst of recording a game.


Video and Slides Now Available For My AstriCon 2015 Keynote: Open Source and The Global Disruption of Telecom

If you're interested in what I said last month at AstriCon 2015 in my keynote on "Open Source And The Global Disruption of Telecom: What Choices Will We Make?", the video and slides are both available.

As I wrote about previously, the context for this discussion was to talk about the changes that are happening all around us in terms of the ways in which we communicate. Here was the abstract:

There is a battle raging for the global future of telecommunications and the Internet. Taking place in networks, board rooms and legislatures, the battle will determine how we all communicate and what opportunities will exist. Will telecom support innovation? Will it be accessible to all? Will it give us the level of security and privacy we need to have the open, trusted Internet? Or will it be restricted and limited by corporate or government gatekeepers?

The rise of voice-over-IP has fundamentally disrupted the massive global telecommunications industry, infrastructure and policies. Open source software such as Asterisk has been a huge driver of that disruption and innovation.. but now what? What role do platforms such as Asterisk play in this space? And what can be their role in a telecom infrastructure that is now mobile, increasingly embedded (Internet of Things) and more and more using proprietary walled gardens of communication?

How well I delivered on that will be up to you to decide... but I felt good about how it all came out and received many great comments and feedback throughout the rest of the event and afterwards. And, as a speaker I could see from the crowd (about 500-ish people) that they were NOT looking down into their smartphones or laptops... which is always a good sign! ;-)

A key point of what I aimed to do was to bring people up to a higher level to think about how their own actions fit into the broader context of what is happening in the world today.

It was fun to do! And I loved all the questions I was getting after that. My goal was to make people think... and it seemed that at least for some I did.

My part of the video starts after 15 minutes of introductory items (this was the opening of the event), so if you watch in the embedded video below you'll need to move forward to the 15:00 mark. You can also follow this direct link to the start of my segment with an introduction to me from Mark Spencer, the creator of Asterisk.

(And yes, this was the first time I had ever given a presentation wearing a ponytail in the long hair experiment I've been trying this year... I'm still not 100% sure I'm going to keep this style. This may be the first and only presentation you see with me like this.)

Unfortunately, the video only shows me talking on stage and doesn't show the slides I was using... so you don't understand what I'm talking about when I reference the slides.

I've posted the slides to my SlideShare account but as you'll see without the video or audio they aren't of much value. This was a wonderful opportunity for me to present in the very minimalist style I prefer where I only use images or a few words - and I thoroughly enjoyed doing so.

However, syncing the slides to the video is not something you'll probably find easy. At some point perhaps I'll create another video showing both my speaking and the slides... but I don't know that it will happen anytime soon.

Meanwhile, here they are...

Some of the links I reference in the presentation include (in the order of their appearance):

If you enjoyed this presentation and would like to have me potentially speak at your event, please do contact me. I've been speaking for many years and very much enjoy giving these kind of presentations at all types of events.

Keynote at AstriCon on Oct 14: Open Source And The Global Disruption Of Telecom – What Choices Will We Make?

Astricon danyork 660px

Two weeks from today I'll be in Orlando giving the opening keynote address at AstriCon 2015. The abstract of the session is:

Open Source And The Global Disruption Of Telecom - What Choices Will We Make?

Wednesday, October 14th, 2015 - 9:00 am to 9:45 am - Pacifica Ballroom 7

There is a battle raging for the global future of telecommunications and the Internet. Taking place in networks, board rooms and legislatures, the battle will determine how we all communicate and what opportunities will exist. Will telecom support innovation? Will it be accessible to all? Will it give us the level of security and privacy we need to have the open, trusted Internet? Or will it be restricted and limited by corporate or government gatekeepers?

The rise of voice-over-IP has fundamentally disrupted the massive global telecommunications industry, infrastructure and policies. Open source software such as Asterisk has been a huge driver of that disruption and innovation.. but now what? What role do platforms such as Asterisk play in this space? And what can be their role in a telecom infrastructure that is now mobile, increasingly embedded (Internet of Things) and more and more using proprietary walled gardens of communication?

Join the Internet Society's Dan York in an exploration of what the future holds for telecom infrastructure and policy - and how the choices we make will determine that future.

Sounds great, eh?

Now I just have to deliver on that lofty rhetoric! :-)

Seriously, though, I'm very much looking forward to giving this presentation and I'm delighted that the folks at Digium asked me to speak. We're at a critical time in the evolution of our global communications infrastructure... with everything moving to IP and also moving to mobile, there are incredibly important choices we have to make for our future.

In the talk, I'll be speaking about the scenarios we have for what our future Internet could look like. I'll be talking about the role of open source. I'll be challenging the audience with some questions to ponder. I'll touch on some of the incredibly important - yet hard to understand - global policy issues such as the upcoming WSIS+10 Review in December - and why an open source developer should even remotely care! I'll of course hit on security issues and the rise of mobile... and more...

I'm excited!

I'm also excited to finally attend an AstriCon event. I used to write about Asterisk a good bit and for a while was running my own server in my home office for VoIP... but in all that time I never was able to work in attending an AstriCon!

If you are going to be there in Orlando, please do say hello! (There's still time to register!)

P.S. And yes, Olle Johansson, I'll be sure to work in at least one reference to IPv6! And TLS, too! Don't worry! :-)

Firechat Enables Private Off-The-Internet (P2P) Messaging Using Mobile Phones

Firechat mesh network

There was a fascinating article posted on Medium this week by the CTO of messaging app Firechat:

In the text he outlines how they do decentralized "off-the-grid" private messaging using an ad hoc mesh network established between users of the Firechat app. It sounds like the app instances join together into some kind of peer-to-peer (P2P) network and then do normal "store-and-forward" messaging.

Of note, the apps do NOT need an Internet connection, or even a cellular network connection - instead they can use the Bluetooth and WiFi radios in the mobile phones to create a private mesh network and connect to other users of the Firechat app.

Naturally, having spent some time exploring P2P networks back when I was playing around with P2P SIP and distributed hash tables (DHTs) and other technologies, I immediately jump into the techie questions:

  • How are they routing messages from one user to another?
  • How is the "directory" of users in P2P mesh maintained?
  • What addresses are they using for the communication? Is this still happening over IP addresses? Or are they using some other kind of addressing?
  • How do users join and leave the mesh network?
  • How do user get authorized to join the private mesh? (Or is it just open to all?)
  • How secure is the communication between the parties?
  • Is the message encrypted or private in any way? Or is it just plain text?
  • How well do smartphone batteries hold up if multiple radios are being used? What is the power impact of joining into a mesh network like this?

None of that is covered in this article, of course... this piece is more about the theory of how this can work given a particular density of users. It introduces the phrase "percolation threshold" and provides some background and research into how these kind of networks can be created.

I've always been fascinated by P2P networks like this sounds to be. The beauty of the Internet... the "Internet Way", so to speak... has been to support distributed and decentralized architectures.

If you think about mail or web servers, they are (or at least were) massively distributed. Anyone could set up a mail or web server - and millions upon millions of them bloomed. While we've certainly seen a great amount of centralization due to market dominance (ex. Gmail), the architecture still is distributed / decentralized.

Except... of course, the directory is still centralized. Mail and web servers rely on the central directory of DNS to resolve domain names into IP addresses so that connections can occur. Most other applications rely on DNS for this as well.

Hence my curiousity about how Firechat is handling the directory and routing issues.

I'm also intrigued by how the article hints at integrating Internet-connected users into the P2P mesh. So you really have a hybrid network that is part P2P and part connected out to cloud-based servers.

(And all of this brings me back to those early days of Skype 8-10 years ago when so many of us were captivated by the P2P mechanisms they created... most all of which is now gone in the post-Microsoft-acquisition as Skype has moved from P2P to server/cloud-based - with one big reason being given that mobile devices apparently had speed and battery life issues participating in true P2P networks.)

A key challenge Firechat faces, of course, is the "directory dilemma" of building up the quantity of users where P2P mesh networks like this can happen. This is the same dilemma facing basically all over-the-top (OTT) messaging apps. "Percolation theory" requires a certain user density for a mesh like this to work.

That will be their struggle.

And in some urban areas I can see this working quite well. Perhaps not so much out in the woods of New Hampshire where I live!

But I wish them well with this. I love to see new explorations of potential new architectures for communication. And I can certainly see instances when ad hoc, distributed/decentralized P2P meshes like these could be quite useful.

And I'm definitely looking forward to some more technical articles that dive down into some of these questions.... I do hope they'll write more soon!


Photo credit: Stanislav Shalunov's article about Firechat

Updated "Directory Dilemma" Article Now On CircleID…

Back in December, 2014, I published a post here called "The Directory Problem - The Challenge For Wire, Talko And Every Other "Skype-Killer" OTT App". After receiving a good bit of feedback, I've now published a new version over on CircleID:
The Directory Dilemma - Why Facebook, Google and Skype May Win the Mobile App War

I incorporated a good bit of the feedback I received and also brought in some newer numbers and statistics. Of note, I now have a section on WebRTC where I didn't before. You'll also notice a new emphasis in the title... I'm now talking about the potential winners versus the challengers. I also chose "Directory Dilemma" not only for the alliteration but also because the situation really isn't as much a "problem" as it is an overall "dilemma". It may or may not be a "problem".

I'm not done yet.

I'm still seeking feedback. I intend to do yet another revision of this piece, but in doing so intend to:

  • Change it from the informal tone at the beginning to more of a "paper" style;
  • Include a bit more about potential solutions.

Comments and feedback are definitely welcome... either as comments here on this site, on social media or as email to "dyork@lodestar2.com".

I'm not sure when I'll do that next iteration, but probably later this year.

Thanks in advance!

P.S. An audio commentary on this topic is available... see the embedded audio plater at the bottom of this post... (below the graphic)


Directory dilemma



FYI – New Mobile Web Interface For Deploy360 Site

Deploy360 Mobile InterfaceJust a quick administrative update about this Deploy360 site.  If you are browsing this site using a smartphone such as an iPhone or Android device you will notice that as of yesterday your user experience has been changed to be more “mobile-friendly”.  Whether it is a topic such as IPv6 or DNSSEC or  a page like our Start Here page or news from our Deploy360 blog, you will now see the text in a more readable form.

This is part of our long-standing commitment to make our information as accessible as possible to all visitors regardless of platform.  Making the site mobile-friendly has been a task I’ve wanted to make happen for quite a long time, but the change this week was admittedly driven by the fact that Google has indicated that effective on April 21, 2015, they will use the “mobile-friendly” status of a site as a ranking factor in returning search results on mobile devices.   We want to be ready for that change by Google so that our pages do appear ranked as highly as possible in mobile search results.

I mention this because we still may be tweaking the mobile user experience over the next days and weeks.  For example, I’d like to have an easier menu for mobile users and so we may be changing that.  The current mechanism we use for the mobile interface does not change the display for tablets such as the iPad or Android tablets – and we’re evaluating whether that matters or not.

So if you are browsing from a smart phone and see some changes… don’t be surprised!  Our goal is to provide you with the best possible user experience – and we will be working on that.

P.S. If you have comments about the mobile user experience for this site, please do feel free to leave the comments here on this post or anywhere on social media where we post the link.  Thanks!

Google Says Make Your Site Mobile-Friendly By April 21 – Or Drop In Search Results

Mobile friendly testIs your website "mobile-friendly"? Does it display nicely on a mobile device such as an iPhone, iPad, Android or other smart phone? If not, you have until April 21 to make it mobile-friendly... or you will suffer a drop in Google search results!

In a February 26 post on Google's Webmaster Central Blog, Google very clearly indicated their direction (my emphasis added):

Starting April 21, we will be expanding our use of mobile-friendliness as a ranking signal. This change will affect mobile searches in all languages worldwide and will have a significant impact in our search results. Consequently, users will find it easier to get relevant, high quality search results that are optimized for their devices.

Google does not often clearly state what signals it uses for ranking search results... but here they are.

Get "mobile-friendly" ... or drop in search ranking for mobile searches!

This last point is important - they say the mobile-friendly status will be used as a ranking status for mobile searches. I interpret this to mean that if your site is not mobile-friendly you might still rank highly in searches from regular computers/laptops/desktops, but your ranking would decrease in searches from mobile devices.

However, given how many people are now using mobile devices to access the Internet... and how that trend continues to increase over time... NOT having a mobile-friendly site is going to impact people being able to get to your site.

UPDATE: I also recorded an audio podcast, "FIR On Technology, Episode 4 - How To Make Your Website Mobile-Friendly" about this topic. More information and links can be found on that page.

Tools To Help

To help with the transition to a mobile-friendly web, Google has provided several tools. First, they have a "Mobile-Friendly Test" tool at:

https://www.google.com/webmasters/tools/mobile-friendly/

It will analyze your site and tell you if you are "mobile-friendly" in Google's view (which is presumably what they will use in the ranking signals).

Second, Google has a guide to creating mobile-friendly websites at:

https://developers.google.com/webmasters/mobile-sites/get-started/

A key section here is:

where they explain options you have to make your site mobile-friendly.

Moving To A New Theme

In some cases, such as this Disruptive Conversations site that is still hosted on TypePad, my only choice is to move to a new "theme" that uses "responsive design". I've already done this with danyork.com, but haven't yet done that here (but I will before April 21). This can be a larger process if you want to continue to use your existing style and design.

With other content management systems (CMSs) such as WordPress, Drupal and Joomla, you can also move to mobile-friendly themes as there are many available. When I've been creating new sites on WordPress in the past year or two I've made sure that all the themes I've been using have had "responsive design" as one of their attributes.

Using A Plugin

With some of the CMSs, there may be plugins that can help you make your site mobile-friendly without changing the theme. For instance, with WordPress, there are two that I've used to make sites mobile-friendly:

Both of those plugins essentially provide a responsive-design theme that gets used for your site when a mobile device connects to your site. You may not have all the design capabilities that you would have in having your main theme be responsive (in terms of having the mobile theme look like your main theme), but these plugins provide a quick way to get your site to be "mobile-friendly".

Other CMSs may have similar plugins, modules or extensions - you need to check with your CMS. Google's guide has links to help you get started.

Other Options

If you don't use a CMS or your CMS doesn't offer mobile-friendly themes or plugins... well... you may want to consider moving to a CMS that offers such capabilities (although that can be a huge task). Or you can read up on the principles of "responsive design" and see what you can apply to your website.

Getting To A Mobile-Friendly Web

The end result out of all of this will be a mobile-friendly web... and as all the millions and billions of new users come on to the Internet odds are pretty good that they will be using mobile devices, so the good news is that your content will be readily accessible on all those devices.

The bad news is that you may have some work to do between now and April 21 if you haven't already made your site mobile-friendly. (Well, assuming you care about ranking highly in Google search results - but if you are reading this site you probably do!)

If you've needed a deadline to make this happen... here it is!

Get mobile-friendly by April 21... or watch your Google search ranking drop!


An audio commentary on this topic is available:


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