Category: Applications

Initial Thoughts On "Wire", The New Communication App From Ex-Skypers

Wire com 400Another remarkable day in Internet communications! Today brought the launch of "Wire", a "modern communications network" that runs on iOS, Android, Mac OS X and soon in WebRTC-equipped web browsers.

My first thought was naturally - do we really need YET-another-OTT-communication app?

After all, my iPhone is littered with the dead carcasses of so many other apps that have launched trying to be THE communication platform we all want to use. (And indeed I've written about many of them here on this site.)

But what makes Wire different for me from so many other similar apps that have launched (and faded) is really the PEOPLE involved. The news announcement mentions, of course, Skype co-founder Janus Friis as one of the big names behind Wire. Jonathan Christensen is also the co-founder and CEO of Wire. The news post says this:

The company's team comprises former product and technology leaders from Apple, Skype, Nokia, and Microsoft. Christensen held leadership roles at Microsoft and Skype, and was co-founder and CEO at Camino Networks. Along with Christensen, founders include Alan Duric, Wire’s CTO, a co-founder of Telio (Oslo exchange TELIO) and co-founder of Camino (acquired by eBay/Skype); and Priidu Zilmer, Wire’s head of product design, who led design teams at Vdio and Skype. Wire’s Chief Scientist Koen Vos, created SILK and co-created Opus, the standards for fidelity and intelligibility in voice over IP that billions of people use today.

I've known Jonathan over many years from his time at Skype. Alan Duric is a personal friend from the world of SIP, IETF and more. Some of the others are names I've known - and I've been told privately of others who are there, including apparently Jaanus Kase, who was one of the first working on Skype's community relations back in 2006/2007.

It certainly looks like an excellent team!

Does that mean it will succeed? Not necessarily... but it certainly has a far greater chance in my mind than many of the other attempts.

I have a GREAT amount I want to write about with regard to Wire, but for today I just want to write a few initial thoughts.

VERY Minimalist User Interface

When they say that Wire is about "simple, beautiful conversations", they aren't joking about the "simple" part. The user interface is extremely minimalist. All based on gestures and revealing just the information you need.

It's very cool as you get used to it... but it's also a bit non-intuitive - at least for older greybeards like me. At one point I simply wanted to reply in text and wound up calling someone (Alan, as it happened).

It is definitely great to see someone experimenting with a new UI to the degree that they have.

I installed it on both my iPhone 5s and my older iPad2. It worked great on both devices. The iPad, in particular, had a very nice view in the landscape mode. I did not yet install it on my Mac but spoke with several people who did.

Chats With Photos, SoundCloud and YouTube

When you start chatting with someone, it's very easy to add photos. You also could just drop in a link to a SoundCloud sound or a YouTube video and the player would automagically appear in the chat stream. And yes... animated GIFs work, too.

Call Quality - and Chats During The Call

I made several calls today and the quality was excellent. All high-quality voice. Presumably using the Opus codec or something similar. It's great that during the call you still have the full chat capability as I was sharing text and photos with the person I called.

Persistent Group Chats

I was extremely pleased to see how wonderfully well the "group chats" worked. Someone pulled a bunch of us "early adopters" into a chat room and it felt like we were back in 2006 or so in the early days of Skype and many of the early VoIP offerings. A very pleasant experience.

The group chat also synced very nicely between devices. A message I wrote on my iPad showed up just moments later on my iPhone. Others reported a similar experience with the Mac client.

Perhaps best of all the group chats appeared to be persistent group chats. After shutting down the app and then reconnecting later, I seemed to get all the messages that had been exchanged when I was offline. I've written before about the power of persistent group chats in Skype, and it was good to see what looked like something similar here. (Need to do more testing to confirm... but it looked good.)

What's Missing?

I realize today was the first day of the launch and that the product will evolve considerably, but some initial things I found missing:

  • Perhaps the biggest surprise was the lack of video, purely because that seems to be included in almost every other OTT communications app these days.
  • Not having a Windows client also seemed odd, given that they had a Mac OS X client. (Not that this mattered to me personally, but it just seemed odd.)
  • I also missed the ability to edit a message you've already posted.

So Now What?

I'm definitely intrigued by what I see... I'll keep using Wire and will install the Mac OS X client.

There's still the larger issue that this is yet-another-silo-of-communication that is separate from all the other mobile apps and services out there... but that's the topic for another post.

And there's the ever-present "directory" issue, i.e. how will Wire grow the directory of users so that you find the people there that you want to communicate with? But that, too, is a topic for another post. It's not clear, too, what the business model is.

I was also initially intrigued by the idea that Wire might work over IPv6 ... but while the www.wire.com website DOES work over IPv6 (yea!), further examination and network sniffing shows that the traffic going from the application goes to Amazon EC2 servers that are only on IPv4. I'm looking forward to learning more about what might or might not be true here.

All that aside, Wire looks so far like a very cool new entrant into the realm of mobile communications apps... and I'm looking forward to more experimentation and usage in the days and weeks ahead! If you are using Wire (or decide to try it out), please feel free to contact me in the Wire app as "Dan York" or via "dyork@lodestar2.com".

Congrats to Jonathan, Alan, Jaanus and the rest of the Wire team for their launch today!

More Articles To Read

What Do YOU Think?

Have you tried Wire out yet? What do you think? Will you use it?


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How To Test Firefox Hello, Mozilla’s New WebRTC Video Call Service

Wow! Mozilla's new Firefox 34 includes a great new WebRTC-based feature called "Firefox Hello" that lets you call people without requiring them to have an account with Firefox. You simply send them a URL via email, chat or some other method - and they can start calling you from within Firefox.

Here's all you need to do to try it yourself. First, you need Firefox 34, of course. Once you have upgraded or installed the software, you should see a "Hello" button over on the far right side of the browser's top bar:

Firefox hello button

If you don't see this button, as I didn't, you may have to perform the following steps, as documented in a Firefox help page:

1. Open the "Customize" section of the browser to add the "Hello" button to your menu bar:

Firefox customize

2. Drag the "Hello" button to the browser bar or to the drop-down menu.

Now, in my case, that still didn't work and I had to use the additional trick mentioned in the help article of going to http://about:config and changing "loop.throttled" to "false" (simply by clicking on that setting). After restarting Firefox I was then able to go into the Customize window and add the Hello button to the browser.

Initiating A Call

Once the Hello button was visible I just had to click on it to get a URL that I could pass along to someone:

Firefox hello url

I posted it, somewhat ironically, into a Skype chat where a number of us who are "early adopters" of VoIP tech hang out... and Dick Schiferli (of Pamela fame) soon clicked the link. The call request window appeared in the lower part of my Firefox window:

Firefox hello request

The first time we tried Dick was signed in to a Firefox account but I was not. We got an error and the call couldn't connect:

Firefox hello call failure

Now, I don't know if this was a transient error caused by so many people trying it out... or if this was an issue with the "guest" access, but a few minutes later when I was also signed in Dick and I had no problem connecting:

Firefox hello call in browser

And there we were talking!

Cross-Platform Testing

In a good test of cross-platform interop, Dick was using Firefox on Microsoft Windows 8 and I was using Firefox on Mac OS X. The quality both in terms of voice and audio was great. We did notice one interesting difference between the platforms. On OS X I had an arrow that let me "pop out" the Hello window into a separate window that I could then resize and move around my screen:

Firefox hello pop out

There was no way for either of us to simply click a button and make the conversation go "full screen", but with this pop-out window I was able to resize it to take over most of my iMac's screen.

Missing Chat...

Interestingly, one of the things I found missing from our experience was any form of integrated chat. I wanted to share with Dick a link to a screenshot of what I was seeing on my computer and wound up sharing that link through a Skype chat.

I don't know that I need chat... but I found it curious that I would just expect chat to be available. Given that Skype and Google+ Hangouts both offer this, my expectation does make a bit of sense.

Further Testing...

Given that I just created my Firefox account today, I couldn't test the use of contacts as documented in the Mozilla blog post about the beta of Firefox Hello. I look forward to doing so. I also want to go back and try it again when I am not signed in to verify that guest access does indeed work.

All in all I was quite impressed with the ease and quality of this first public release of Firefox Hello!

More info about Firefox Hello and Firefox 34 in general:


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Talko Looks Very Cool, But Needed A Firewall Change To Work

Talko directoryThe big telecom story today certainly seems to the be launch of Ray Ozzie's new "Talko" application for iOS. Tons of attention in the tech media, and many of my friends on social media have been trying it out. There's a brilliant article posted on Medium about the "Brave New Phone Call" along with a great blog post from Ray Ozzie about how this new app will revolutionize the voice experience.

I think Talko has great potential to do so, particularly after using it.

But...

... I had to change my firewall rules in order to make Talko work. :-(

And I don't know how long it will continue to work.

Perhaps worse than that... it wasn't clear initially that I had a firewall problem. Frequent testing partner Jim Courtney sent me a message and after installing the Talko app on my iPhone I tried to talk to him, but all I seemed to be able to do was send him a voice message or a text message.

Subsequently I tried connecting to Tim Panton and again could only send voice messages. It made for a very asynchronous "walkie-talkie" style of communication that clearly seemed to not be what was described in the article.

At that point my many years in VoIP kicked in and I realized the firewall at the edge of my network was probably blocking something. Sure enough, when I pulled up the live firewall log and filtered on my iPhone's IP address I could see blocked connections from my iPhone that were intended for an IP address in Amazon's EC2 cloud. These blocked connections happened when I tried to initiate a voice conversation within Talko.

I first tried to create a firewall rule that would allow specific ports through, just by guessing from the firewall logs what ports Talko might be using. However, they jumped around and what I ultimately had to do was create a rule allowing any connection from inside my network to the specific IPv4 address of what I assume is one of Talko's servers on Amazon EC2.

Once I did this, I was able to have a voice conversation with Tim perfectly fine. It was actually rather cool how it would record the conversation and let me easily go back, listen again, advance through it, etc.

But...

... poking a hole in my firewall to a specific IP address is very definitely NOT the way to have a telecom application work.

And... Talko will only work on my network as long as that destination IP address doesn't change. If they add more servers or change their architecture, it's dead to me. At least... dead on my home WiFi network. Presumably it could still work on my mobile data network (at a cost to me).

Now, to be fair, I'm a bit more security-paranoid than the average home user and so I run a Linux-based firewall/server/gateway on the edge of my home network with a fairly restrictive set of firewall rules. The default policy is to deny outbound connections unless they fit into various rules. I've had to add rules allowing VoIP and IM protocols... and it's not uncommon for me to have to add new rules for applications like this. For instance, I had to do so for Tox when I was playing with it a few months back.

Odds are Talko will probably work fine for the vast majority of connections from WiFi networks with less paranoid firewall rules.

But... for an app like this to really challenge the existing telecom infrastructure, it needs to work from almost anywhere. This is why Skype usage is so ubiquitous - Skype "just works" and has its ways to work around firewalls. Within the SIP and WebRTC communities there are all the STUN / TURN / ICE servers and technologies that enable this kind of transit of a firewall. The technology is out there. And there will certainly be some enterprises and other businesses that set up firewalls at least as restrictive as mine is.

I realize today's news is the initial public launch and that this is early days for the app. I hope the Talko team can figure out a way to make the voice conversation work through firewalls. I really like what I see inside the app.

Meanwhile... I'm just hoping they don't change the IP address of the server with which my app is communicating!


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Skype Shuts Down SkypeKit and the Skype Developer Website

Goodbye to SkypeKit... and perhaps more importantly to the developer.skype.com website. Prominently featured there now is a banner saying the site will close on July 31, 2014:

Skype Developer 3

Leaving aside the bizarre way to end the warning banner ("... to integrate with" and then nothing more), I went to the site because I received an email from Skype in the form of a "SkypeKit License Termination Notice". The email says in full:

Dear Dan ,

In July 2013, we notified you of our intention to end support for our SkypeKit SDK at the end of July 2014. With this date now approaching, this email serves as 30 days’ official notice of termination of the SkypeKit Licence Agreement (“Agreement”) pursuant to Section 13.2.4 of the Agreement. The Agreement will end on July 31st 2014. Upon termination of the Agreement you must promptly destroy all copies of the SkypeKit SDK in your possession or control, except that if you have already entered into the SkypeKit Distribution Terms and have received a commercialization keypair for your SkypeKit Product(s) then you may continue to distribute these SkypeKit Products(s).

Skype will not be issuing any new keypairs and we remind you that keypairs may only be used in connection with the SkypeKit Product for which they were issued. In addition, for hardware, keypairs may only be used for the specific version of the SkypeKit Product that was certified through our hardware certification program. Our hardware certification program for SkypeKit Products has now closed and no new hardware (including new models or versions of previously certified hardware) can be distributed.

Key investments in Skype’s application and service architecture may cause the Skype features to stop working without notice in SkypeKit products. As a result, we encourage you to end any further distribution of SkypeKit products.

We would also like to draw to your attention to the obligations that survive termination of the Agreement as described in Section 16.3 of the SkypeKit Licence Agreement.

The Skype Developer website will also close on July 31st, 2014. If you have any queries please contact Skype Developer Support.

Kind regards
Skype Developer Team

Looking back, I don't see the email from July 2013, but in truth I probably deleted it or it wound up in a spam folder. Sadly, I long ago lost much of my interest in Skype's latest developer follies.

If we jump back in time a bit, Skype first released a "preview" of their "SkypeKit" Software Development Kit (SDK) back in early 2011. Jim Courtney had a great writeup of their release of the public beta at eComm 2011. Like many others, I signed up and paid my $10 to see what was under the hood. I didn't do much with it but I remember looking at the python SDK a bit. Later in October 2011 I wrote about Skype's renaming of their public APIs and provided some clarification about what SkypeKit was all about.

And then I pretty much wrote nothing else about it... and much of the program gradually started fading away. In all my many posts about Skype, the only subsequent mention I find of SkypeKit was in a September 2010 post about Grandstream adding in Skype video to their IP phones.

In fairness, this was all happening before and then during the Microsoft acquisition of Skype in 2011 and so it was not surprising to see APIs created before Microsoft's acquisition being phased out.

What continues to surprise me is that there has never been any real replacement. Skype's 5th, 6th or 7th attempt (I lost track) at a developer program finally... just... died...

The folks at Skype wrote last November about the demise of the Desktop API and the need to support mobile devices. With that API's demise they also killed off their App Directory, which was their latest incarnation of a way to help developers get their apps out to Skype users.

Now Skype's entire "developer support" seems to be a category of pages on their support site, most of which seem to have answers about how the Skype Developer Program is no longer accepting registrations... or about why certain systems no longer work.

I get it... applications evolve. And Skype certainly has evolved away from its roots. It's just too bad, because once upon a time there seemed to be such promise for Skype as a communication platform that could be used widely by other companies and applications.

R.I.P. SkypeKit.

R.I.P. Skype Developer Program.


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What IPv6 Migration Questions Would You Like To Know From App Developers?

Question markWhat questions would you like to ask of developers who have successfully migrated their applications to IPv6? What tips and tricks would you like to learn?

I am planning to update “Migrating Applications to IPv6” this summer to include pointers to some of the newer RFCs and transition tutorials and in doing the update I would like to add in mini-“case studies” of applications that have already made the transition to IPv6. Some of the questions I’m thinking of asking developers include:

  • How easy or difficult was the migration to IPv6 for your application?
  • What was the most challenging aspect of the migration?
  • Were there any specific tools or libraries that proved to be the most helpful?
  • Did you encounter any surprises in terms of IP address dependency? i.e. places in your code where you didn’t realize you depended upon an IP address?
  • Did you have to make any significant changes to the way you store information? i.e. configuration files, databases, etc.
  • How did you test your application in an IPv6 environment?
  • Does your app work in both an IPv6-only and dual-stack environment?
  • Is there anything you wish you’d known before you started the move to IPv6?

Do you have other questions you would like me to ask? If so, please either leave a message for me here on the site or on one of the social networks where I post this message – or send me an email.

I would also be interested to hear which of these questions above are the most important to you. What are your top 2 or 3 concerns about migrating your app to IPv6?

Also, if you are an application developer who has already ported your application to IPv6 and would be interested in being a case study in the updated book, please contact me as I am looking to get started on these updates soon.

On that note, I’m also thinking about perhaps creating some interviews in video and audio form related to these questions above… so if you would be interested in some multimedia exposure for your application please let me know that, too. (Thanks!)

You Can Now Call Into Google+ From Regular Phones – Google Connects Google Voice To Hangouts

Want to hear the sound of Google further disrupting the world of telecom? If you have a Google Voice number and also use Google+ (as I do) with the Hangouts feature enabled, you'll soon be hearing this new sound if you haven't already.

UPDATE: I have written a follow-up post responding to several comments and expanding on several points.

An Unexpected Ringing

Yesterday a random PR person called the phone number in the sidebar of this blog to pitch me on why I should write about her client. This phone number is through Google Voice and I knew by the fact that my cell phone and Skype both started ringing simultaneously that someone was calling that number.

But as I was deciding whether or not to actually answer the call, I realized that there was another "ringing" sound coming from my computer that I had not heard before. Flipping quickly through my browser windows I found my Google+ window where this box appeared at the top of the "Hangouts" sidebar on the right:

Googleplus incoming call

Now, of course, I HAD to answer the call, even though I knew from experience that most calls to that number are PR pitches. I clicked the "Answer" button and in a moment a regular "Hangout" window appeared, complete with my own video, and with an audio connection to the phone call.

Hangouts phonecall

The PR person and I then had a pleasant conversation where I rather predictably determined quickly that she'd probably never actually readthis blog or she would have known that I've never written about her client's type of software. Be that as it may, the audio quality of the call was great and the call went on without any issues.

A subsequent test showed me that I also had access to the dialpad had I needed to send any button presses (for instance, in interacting with an IVR or robocall):

Hangout keypad

The only real "issue" with the phone call was that when I pressed the "Hang up" button I wound up still being in the Hangouts window with this message displayed:

Google+ Hangouts

The irony of course is that that phone number was never in the "video call"... at least via video. Regardless, I was now alone in the video call with my camera still running. I needed to press the "Exit" button in the upper right corner of the Hangouts window. Outside of that, the user experience for the phone call was fine.

The Future Of Google Voice?

Like many people interested in what Google is doing with Google+, I had read the announcement from Google of the new streams and Hangouts features last week and had gone ahead and installed the iOS Hangouts app onto my iPhone to try it out (marking Google's entrance into the OTT VoIP space). But nowhere in there had I seen that this connection was going to happen between Google Voice and Hangouts. I'd seen speculation in various media sites, but nothing direct.

So it was a bit of a surprise when it happened... particularly because I'd done nothing to enable it. Google had simply connected my Google Voice number to my Google+ account.

I admit that it is a pleasant surprise... although I do wish for the sake of my laptop's CPU that I could somehow configure it to NOT launch myvideo when I get an audio-only call. Yes, I can just go stop my video, but that's an annoying extra step.

It seems, though, that another feature removed from Hangouts, at least temporarily, was the ability to make outbound phone calls. Given that all signs of Google Voice were removed from Google's interface and replaced by "Hangouts", this has predictably upset people who used the service, particularly those who paid for credits to make outgoing calls. There does seem to be a way to restore the old Chat interfacefor those who want to make outgoing calls so that is at least a temporary workaround.

Google's Nikhyl Singhal posted to Google+ about the new Hangouts featuresstating these two points:

1) Today's version of Hangouts doesn't yet support outbound calls on the web and in the Chrome extension, but we do support inbound calls to your Google Voice number. We're working hard on supporting both, and outbound/inbound calls will soon be available. In the meantime, you can continue using Google Talk in Gmail.

2) Hangouts is designed to be the future of Google Voice, and making/receiving phone calls is just the beginning. Future versions of Hangouts will integrate Google Voice more seamlessly.

I'm sure that won't satisfy those who are troubled by the change, but it will be interesting to see where they go with Hangouts and voice communication.

(Note: the comment thread on Nikhyl Singhal's Google+ post makes for very interesting reading as people are sounding off there about what they'd like to see in a Hangouts / Google Voice merger.)

Will Hangouts Do SIP?

Of course, my big question will be... will Hangouts let us truly move beyond the traditional telephony of the PSTN and into the world of IP-based communications where can connect directly over the Internet? Google Voice once briefly let us receive VoIP calls using the SIP protocol - can Hangouts finally deliver on this capability? (And let us make outbound SIP calls as well?)

What do you think? Do you like this new linkage of Google Voice PSTN numbers to your Google+ account?


UPDATE #1 - I have written a follow-up post about XMPP support in Hangouts and confusion over what level of XMPP/Jabber support is still in Google+ Hangouts.


Audio commentary related to this post can be found in TDYR episode #009 on SoundCloud:


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Geoff Huston Unravels An IPv6 Bug Involving Apple Mail And Microsoft Exchange

Geoff Huston's blog postGeoff Huston at APNIC Labs published today a fascinating and very well-documented exploration of why he was having occasional seemingly random problems sending email from his Apple Mail program via APNIC’s Microsoft Exchange Server.

It’s such a good read that I’ll not spoil the story, other than to say it is a good example of the kinds of things application developers need to be thinking about with regard to how they work with IPv6 addresses!

Thanks to Geoff and his colleagues for publishing such a thorough write-up from which we all can learn.

Facebook Rolls Out Free Voice Calls In The US On iOS – A Quick Walkthrough And A Big, Huge Caveat

Facebook voice 1Facebook today rolled out it's free voice calling in the US via its Messenger app for iOS (iPhone/iPad). The Verge was the first I saw with the news and a great number of sites are now following.

Voice calling through Facebook has the potential to be hugely disruptive... rather than calling on your phone over your regular phone connection - or even rather than using Skype, you can just call from directly within Facebook. This is the kind of "Over-The-Top (OTT)" app that gives telco operators a fit... goodbye, telco voice minutes!

Plus, it's using some HD voice codec so the sound quality is outstanding.

And since the folks at Facebook want you to live your life inside of their very pretty walls, this just provides yet one more reason for you to stay within those walls.

BUT... there's a big huge caveat that I'll get to in a moment.
 

A Quick Walkthrough

First, though, let's look at how it works. When you go into the Messenger app and open a chat with a friend (in this case, Jim Courtney), all you have to do is click the "i" button in the upper right:

Facebook voice 2

After you do that you will get a window that I showed at the beginning of an article where you have a "Free Call" button.

Facebook voice 10

When you press that, you begin a call experience very similar to any other call on your iPhone. First you are connecting to the other person and then you are in the actual call:

Facebook voice 3 Facebook voice4

There is apparently the standard accept and decline buttons. (I neglected to have Jim call me back to get a screenshot.) While you are in the call you have a button to hang up, a speakerphone button and a microphone mute button. The last button is very nice in that it lets you remain in the call while using other features of your iPhone. In these two screenshots you can see that I could access our Messenger chat and also go back to my main iPhone screen to launch other applications. I can always tap the bar at the top to return to Messenger and the controls to our voice conversation:

Facebook voice 5 Facebook voice 6

The voice quality during the conversation was outstanding. It was crystal clear and rich enough that we knew it was some kind of HD voice codec being used.

All in all it was an excellent experience.

The Big, Huge Caveat

So what's the problem? Well... the reality is that right now trying to find someone to call is a struggle!

Going down through my contacts in the Messenger app was an exercise in futility. Person after person after person had the "Free Call" button greyed out:

Facebook voice 9

Here's the fundamental problem:

You must be running the MESSENGER app on your iPhone!

It doesn't matter if you are running the Facebook application on your iPhone... you must be running Messenger.

And bizarrely there is no linkage between the two applications. If I am over in the Facebook application and go into a chat with Jim Courtney, notice that I have only the ability to "View Timeline":

Facebook voice 11

And of course you must have an iPhone or iPad. If you have an Android device or some other device you are out of luck right now.

So the only people you can use this with are other people running Messenger on iOS.

Presumably Facebook is assuming people will just keep Messenger running... but I know that I, for one, try to limit the number of apps I keep running on my iPhone for battery life reasons.

More fundamentally, I never have used the Messenger app for chatting with other friends in Facebook. The Facebook app already provides the ability to chat... so why would I use the Messenger app? (And I know Facebook focuses on the speed that you can get to sending messages... but that's not critical for me.)

Potential For Disruption?

Now if Facebook gets their act together and makes this more intuitive and ubiquitous, the potential is there for more serious disruption. If it can be integrated into the main Facebook app... and can work for Android as well as iOS... and can work for people outside the US and Canada... THEN we might see more people shifting voice calls over into Facebook's voice service.

The potential is certainly huge, given Facebook's massive size.

Until then... it's an interesting option to have available... but I just don't see many people using it.

What About The Technology Behind It?

My other natural question was to wonder what they are using for the technology behind their voice service. As The Verge pointed out, Facebook and Skype have had a partnership to deliver video calling within Facebook's website. Could this be another component of that partnership? Is it a partnership with another VoIP provider? Is it something homegrown?

For now, I haven't seen any details that help explain that, but I'll certainly be watching to see what we can learn.

UPDATE: A tweet from Aswath Rao pointed me to a TechCrunch article from earlier this month when Facebook rolled out free voice calling in Canada that indicates that the technology is NOT from Skype. Separately I asked a Skype representative if Skype was involved in today's rollout and received the simple answer of "no".


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What Is The Future Of The Levelator? (The Podcaster’s Ultimate Quick-Fix Audio Tool)

LevalatorWhat does the future hold for the awesome "Levelator®" tool, now that The Conversations Network is shutting down all of its websites at the end of 2012?

That's certainly the first thing that popped into my mind when I heard the word that Doug Kaye was declaring "Mission Accomplished" and shutting down the TCN websites and moving their content to other locations.

The "Levelator," in case you aren't aware, is a truly awesome piece of software for Windows, Mac OS X or Linux that can take an interview recorded with varying audio levels and turn it into something great for listening. As the bottom of the Levelator page says:

Do you believe in magic? You will after using The Levelator® to enhance your podcast. And you'll be amazed that it's free, now even for commercial use.

So what is The Levelator®? It's software that runs on Windows, OS X (universal binary), or Linux (Ubuntu) that adjusts the audio levels within your podcast or other audio file for variations from one speaker to the next, for example. It's not a compressor, normalizer or limiter although it contains all three. It's much more than those tools, and it's much simpler to use. The UI is dirt-simple: Drag-and-drop any WAV or AIFF file onto The Leveler's application window, and a few moments later you'll find a new version which just sounds better.

For those wanting the gory details, the site contains a detailed description of the "Levelator Loudness Algorithms" that explains how it does its magic. The FAQ, also, includes some helpful information.

Normally, when I'm recording podcasts in my home office with my podcasting rig, I'm able to control all the audio levels, even if I'm interviewing someone over Skype. So in those cases I don't need the power of the Levelator.

But... if I'm recording an interview with multiple people over Skype, I only have one feed for Skype into my mixer and so I can't control the varying audio levels for the different speakers.

Similarly, if I am recording a panel session typically speakers are sitting at different distances from their microphones and they naturally have different levels of their voices.

In either of those cases, the Levelator has been a HUGE help in making my recordings sound that much better.

It's also insanely easy to use - just drag a file onto the interface and drop it. That's it.

Now it's now always on target. A time or two I've actually liked the original better, but that's often because I've got noisy backgrounds or other issues. But probably 95% of the time it does a truly wonderful job making the audio sound better.

So what is its future?

I don't know.

Doug Kaye's post about the future of TCN says only that they intend to continue to make the existing content available. It's not clear from reading that what will happen to the Levelator. Will it be updated? Will someone continue to maintain the software? Will it be open-sourced so that the community could maintain it? Or will it just fade away?

The @levelator Twitter account did provide some hope in an October 3 tweet saying plans are still being discussed:

Levelator future

I do hope Doug and his team are able to find a way to keep the Levelator around. It truly is an awesome tool and it is and was a tremendously generous gift to the Internet community to make it available for free.

I look forward to learning its future... and meanwhile, I've made sure I've downloaded the most recent version so that I'll have my own copy around for a while.

Have you used the Levelator before? Has it helped you? What would you like to see the TCN team do with the Levelator?


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Facebook FINALLY Adds Sharing To iOS/Android Apps And Mobile Web

Facebook5 2One of the strangest things about using Facebook on a mobile device, either through Facebook's mobile website or directly through the mobile phone apps has been this - there has been no way to "share" links!

It has seemed a very odd piece to leave out, given that much of what goes on within Facebook is the sharing of links and other information.

This week, though, Facebook finally got around to fixing that. First, they updated their mobile website (m.facebook.com), as noted on Mashable and other news sites.

Second, they rolled out a new version of the iOS and Android Facebook apps for the iPhone, iPad and Android devices.

Facebook noted all this in a brief news article on their site.

As a user of the iOS apps, I'm pleased to see this, and look forward to now being more easily able to share links and other posts in my Facebook NewsFeed. It's nice to see the "Share" link in my iPhone's feed:

Facebook share

Have you upgraded already? If not, look in your AppStore (on iOS) and get ready to finally start sharing...


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